DRAKONISM

Overview

This cult, known locally as UnkuhaÓnav which means ôDragon Faithö, is centered around the worship of dragons in general, which are seen as semi-divine beings, and of three great dragon deities in particular.

While it is markedly different from the other DjaparŔ cults, sages consider it part of the general DjaparŔ religious tradition, given its three contending deities.

Extent

This cult is practiced exclusively in the Dragon Lands (Unkuhal NunavÓa) to the North West of the mainland.

Tenets

This cult believes that the ultimate demiurge is Ťlav˛kak, the lord of fate, an enormous crystalline dragon who exists in a perfect void and creates the multiverse by act of will alone. He then mixes his blood with the primordial cosmic waters and creates two cosmic beings. └a, a male entity who represents positive principles (life, light, creation, etc.) and Durinil˛, a female entity who represents negative principles (death, darkness, destruction, etc.). These two drive all of existence from behind the scenes, affecting events and matter through a cosmic influence rather than any direct action.

These two mate and bear three children to whom they entrusted the multiverse, over which they contend for control. These three are the deities actively worshipped, and they are:

1.       Da¨nud: a huge multi-coloured 5-headed female dragon, Chaotic Evil in alignment, who is specifically associated with the sea.

2.       Kuh¨nid: A huge silvery male dragon, Lawful Good in alignment, who is specifically associated with the sky.

3.       KulkÓal: A huge ruby coloured dragon with gem-like scales who is simultaneously male and female, Neutral Neutral in alignment, who is specifically associated with the earth.

All dragons are considered to be descendants of these three beings, and thus are treated as demi-gods.

Each of these three beings has its own separate church and priesthood, and the people associate with one of them, though they will worship/propitiate which ever seems most appropriate for their needs at that moment.

 Sects

There are three major sects within the cult: Da¨nudite, Kuh¨nidite, and KulkÓalite, one for each of the three primary deities. These three sects, while technically not in conflict doctrinally, are bitter foes, and there is often violence between their devotees.

 

 

A close up of a map

Description generated with very high confidence                                A close up of a map

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                                Da¨nudist                                                                                                           Kuh¨nidist

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                                KulkÓalist

Structure

Each sect has its own strict formal hierarchy, with a centralized authoritative body that determines dogma and cannon, etc.

Variants

None

Relations with Other Cults

Given the relative isolation of the Dragon Islands (Unkuhal NunavÓa), the Drakonists have little interaction with the other cults of Djapar, and while the faith officially views all others as heretical unbelievers, in practice it is tolerant of the religious practices of the few merchants they deal with, almost all Purist Materists from Dulkakduv).

Other deities are seen as figments of their worshippersĺ imaginations, and the magic they effect is attributed either to the influence of the cosmic duo (└a and Durinil˛), or to the direct machinations of the ruling triad.

Statistics

Centre: There is no specific centre of the faith as a whole, though each ôchurchö has its high temple, as follows:

-          Da¨nudist: Akduluxǩuv [Unkh-09] the capital of the Kingdom of Akduluxǩuv

-          Kuh¨nidist: KŔhakdava [Unkh-14] in the Kingdom of Uava

-          KulkÓalist: Kanar Nukd×ah [Unkh-01] the capital of the Kingdom of Nukd×ah

Liturgical Language: DakÓka.

Approximate # of Worshippers: 284,500

Da¨nudist: 112,000

Kuh¨nidist: 110,500

KulkÓalist: 62,000

 

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